Light.
Form.
Feeling.

Immersive experience design.
Paris & beyond.

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2026

Boudoir

Immersive Installation · AI · 4D Gaussian Splatting

2007, 2019

Immersive Productions

VR · 360° · XR · 400+ Projects

All Projects
BoudoirBoudoir

Artistic Statement

Millions are embracing slow living. Lofi music, ambient video, cozy aesthetics, a generation is collectively turning away from overstimulation and toward stillness, warmth, and beauty. The phenomenon is real and profound. Now imagine that same feeling inhabiting your space, responding to your presence, alive around you.

Boudoir makes it physical.

Born from a lifetime loving France, between Provence, Paris and Brittany, Boudoir is a triptych of living windows, each one a distillation of a place I have known and loved deeply. A Provençal mas at dusk, its lap pool glowing blue against ancient stone. A Paris rooftop at golden hour, the majestic Eiffel Tower on new-year's eve. A Breton harbor on a moonlit night, sun and rain on the same day.

Each scene breathes between day and night. A gesture of the hand, slow, natural, unhurried, shifts the light, changes the mood, moves the world in response to yours. The body becomes part of the work. Presence is the medium.

This is the heart of Boudoir, that small, profound moment when you raise your hand and the world listens. Anxiety releases. Time slows. And somewhere in the quiet glow of stone, water and familiar light, you remember...
The world is full of your happy places, waiting.

Film

Three Scenes

Provence

A Provençal mas at dusk, lap pool glowing blue against ancient stone

Paris

A rooftop at golden hour, the Eiffel Tower on New Year's Eve

Brittany

A harbor on a moonlit night, sun and rain on the same day

Technical Details

Built on 4D Gaussian Splatting, an emerging frontier adopted by leading research labs worldwide, rendering scenes as millions of light-responsive particles in real time, with time as a fourth dimension. A custom streaming pipeline feeds a real-time renderer for live playback on an 85" 4K display. A depth-sensing camera reads body gestures: swipe to shift day to night, raise a hand to change scene.

Display85" 4K UHD LED
InteractionFull-body gesture tracking
Rendering4D Gaussian Splatting, real-time
PipelineAI image generation, depth reconstruction, Unity
GesturesSwipe , day/night · Raise hand , switch scene
FormatSingle scene, looping ambient playback
All Projects

2007 , 2019

Immersive
Productions

From 2007 to 2019, Julien led Digital Immersion, one of France's first dedicated VR and 360° production studios, delivering over 400 immersive experiences for brands, broadcasters, and cultural institutions across Europe. The work spanned interactive mobile applications, cinematic VR films, and live event broadcasting, earning a Cannes Lion d'Or for Renault and a Tribeca Film Festival nomination for Sergeant James.

Immersive Productions

Films

Key Achievements

2007Orange Sport, First French live 360° sports coverage: football, boxing, tennis
2011Renault, Espace mobile app, Cannes Lion d'Or for innovative mobile experience
2013Audi, 360° immersive campaign, 50,000 views and 15,000 app downloads
2014Issey Miyake, Award-winning mobile 360° immersive campaign
2015TF1, Live 360° coverage of The Voice from center stage, 10,000–12,000 nightly viewers
2016Ducati, Immersive 360° VR ride experience
2016Samsung, Live 360° concert at Le Bataclan, streamed to 100 VR headset viewers
2016Tribeca Film Festival, Nominated VR film for official competition
2017Blue Man Group, Immersive 360° VR experience for Las Vegas show
2017Paris Olympics Committee, Award-winning immersive VR campaign for Paris 2024 bid
2017Fly View Paris, Jetpack VR system for flagship immersive attraction
2018Club Med, VR campaign increasing resort bookings by 50%
2018BeIn Sports, Live 360° immersive broadcast sports coverage
2018Canal+, Live 360° immersive broadcast content
2018France Télévisions, Live 360° immersive broadcast content
Julien Levy

Paris · France

About

Made of
light & instinct

Julien Levy is a French creative technologist and immersive experience designer based in Paris, working at the intersection of artificial intelligence, real-time 3D, and emotional storytelling.

With over 20 years of experience spanning 3D animation, VR production, and spatial computing, he founded a pioneering immersive production company that delivered over 400 projects for global brands , earning a Tribeca Film Festival nomination and a Cannes Lion d'Or.

Today he leads XR product strategy at Lenovo EMEA, while pursuing an independent artistic practice focused on AI-generated environments, Gaussian splatting, and human-computer presence.

Experience

Independent Artist , AI & Immersive Work2004 , Present
XR Product Strategy, Lenovo EMEACurrent
Founder, Digital Immersion2007, 2019
3D Animator & VFX Artist, Disney / MikrosEarlier

Recognition

Cannes Lion d'OrImmersive
Tribeca Film Festival NominationVR
400+ Immersive Projects DeliveredGlobal

Disciplines

AI & Computer VisionLLMs, Gaussian Splatting
XR / Real-Time & ImmersiveUnity, Unreal, Spatial
Product & BusinessGTM, Partnerships, POCs
Creative & ProductionVFX, 3D, Filmmaking
TechnicalPython, C#

Available for sessions, collaborations & commissions.

jul@julienlevy.studio